Lately, so much of Survivor
has been about one advantage or another. They put so many in there at once that
it is hard to tell what they all mean, how they will work and indeed, if they
will work, why there are so many, and just if the game really needs all of
this.
I think that a lot of people
can agree with me that there are too many advantages in the game and it is
normally not a good thing to overdo things like this. Island of the Idols has
to have all of its idols. The edge of extinction brings in a lot of advantages
to the main game that wouldn’t be there otherwise. Ghost Island tried to fix
the problems of bad advantages by putting them back in the game, but this was
all for naught as they wound up sucking again. We don’t need so many twists going
on at once to the point of the game becoming as hard to keep track of as it is
now.
You’d think that after Game
Changers had all those idols at the final six tribal council, that they would
think better of having all these immunities going on at one point in the game.
Instead, they love to keep having all these idols in the game at the very end.
Look at the edge of extinction and how we had to deal with whatever idols were
still in the game with a new one that would work at the final tribal council that
idols could be used with, creating even more immunity possibilities than people
need. It is bad enough that the final four is now permanently missed up. Now,
production is ensuring that there will be too many issues at the final five and
final six as well by making sure idols or other advantages are still in the
game and causing chaos at the cost of the great players we lose as a result.
Maybe the issue is that idols
and advantages cause too much drama which makes for too good TV that not doing
them would just seem like a waste. The game wouldn’t be the same without them
and they cause a whole lot of issues as a result. If you brought up great
tribal councils that you liked, you might not have any in there without
including an idol play or something like that as a result. Because they make
the game more interesting, they keep thinking of more to put in the game.
Still, they should be able to
see that there are problems with this as a result. Too much of what has to be
shown and devoted to on the show relates to idols and advantages. We thus miss
out on a lot of what else could be going on during this game in order to keep
track of who has what advantage, what all it will mean, and how it could blow
in a player’s own face much like not throwing a bomb soon enough in Super Smash
Brothers. We always have to know who is dumb for doing what and why or not
doing what they should have with their advantage.
Survivor worked and lasted for
ten years before idols were introduced. After they were, it was even longer
before various other advantages were put in the game and they were here to stay
as well. Would we want them to do a season without idols or advantages? Would it
work? I’d say that it might be worth a shot at some point, but know that it
might never happen as a result. I plan to do a more detailed post on that
later, so we’ll see if it ever comes. Was the show too boring before
advantages? Did it just not work as well then? Or were people too sure of them
working that they wouldn’t ever want to try to do the game without them in the
end? Were they forgetting how it used to work well without it?
I don’t think that there is
too much else to say outside of this post. I feel that they could tone down
some of the advantages that they do on Survivor because too much at once just
doesn’t seem to work to me. It can put Survivor at a disadvantage in the end,
even though they are meant to do the exact opposite. Maybe it is just the real
recent seasons that have gone too crazy with it. I’d argue that they should
tone it down or maybe not even do it at all just once for a change. Would there
be too much harm in that in the end? For now, this is Adam Decker, signing off.
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